Exploring the Effect of Colour on Interaction Speed in Virtual Games (73087)

Session Information:

Session: On Demand
Room: Virtual Video Presentation
Presentation Type:Virtual Presentation

All presentation times are UTC + 9 (Asia/Tokyo)

In recent years, with the rapid development of the virtual reality (VR) industry, the number of users of virtual reality games is increasing. Color is an important part of the visual presentation of virtual reality games, studies on the effect of color on interaction speed have been conducted on LCD screens (Huang, 2007), websites (Kimmons, 2020), and smartphones (Liu, 2021) platforms. Virtual reality and platforms differ in terms of equipment, user attitudes, perspectives, and dimensions, and speed of interaction is one of the key factors in user experience (Ahn, 2017). Studies on the effect of color on interaction speed have been confined to a specific color combination, such as a yellow background with a white foreground (Huang, 2007), all icons presented in the same color or with colorful icons (Liu, 2021), these insights are insufficient for game designers. Therefore, this study explored color (hue, saturation, and lightness values) on how interaction speed affects user experience and applied The Oculus Quest 2 platform to create a color-matching scheme for virtual reality game developers to make their designs more informed and effective, it can provide effective data for virtual reality games to improve user experience.

Authors:
Hwee Ling Siek, New Era University College, Malaysia
Ying Wang, UCSI University, Malaysia


About the Presenter(s)
Ying Wang is a master student in Design at Malaysia UCSI University.

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Posted by Clive Staples Lewis

Last updated: 2023-02-23 23:45:00